Go ahead oh mathematical one!
Very small brain indeed …
Funny 🙂
Blog
New Müller ad 2011
Indeed a Wonderful stuff!
Animation The Transformer
Ever wondered what it takes to bring the inanimate robot to life that transforms. A glimpse into Animating and Expressing the Transformer by Matt Miller. Click Here…
Making of Diablo 3: The Black Soulstone
Behind the Scenes look at the Making of Diablo 3: The Black Soulstone Cinematic at BlizzCon 2011 by Blizzard. A lot of work goes into making these cinematics! Pure Awesomeness 😀
Key Points on Animation!
Useful points and key notes/quotes to keep in mind and follow during animation…
1. Rhythm, Timing, Beat & Spacing ~ Pattern, Texturing, Timing!
2. Learning drawing is vital!
3. Anticipation ~ Every movement in animation should have! Anticipate force being applied…
4. Arc ~ Every single thing in body should have!
5. No overshoot, No energy ~ exaggerate first and then pull it back until it’s fit with animation (Don’t be afraid of exaggerating too much)
6. Focus on PRINCIPLES ~ Staging, Posing, Anticipation!
7. KISS ~ KEEP IT SIMPLE Stupid!
8. Contact Frame ~ Right before and after the energy applies, foot touches the ground, legs stretch. Look out for contact key poses!
9. Video Reference ~ Cool motion, we could get the acting that people can’t think of consciously. Push things more, search what makes animation unique!
10. Graph Editor ~ Be careful about the gaps between keys. Smooth out until the keys are faded out. Ease-in and Ease-out!
11. At least 3 frames are required to let audience see what it going on the screen!
12. Heavy ball takes a lot more frames to stop. Root is the heaviest part of the body!
13. Every frame should be able to tell a story. Posing is very important!
14. Polish TILT, RHYTHM, TWIST!
P.S. Notes assembled from a Romit studying at PIXAR 🙂
Maya UI Layout Elements Codes
Layouts determine how all the UI elements in a window should be placed. All menus and windows you see in Maya are created in MEL using specific UI commands such as layout, slider, field, button, etc!
There should be many cases when you must be wondering or getting frustrated to figure out the right UI element or layout? For this reason Matt created a really useful resource on documentation for UI elements so that we can pick the right one without much of a hassle. Click Here for the PDF documentation! Here is the original post from Tech-Artist.org.
Also check out this documentation on creating MEL UI Layouts. Useful resource for UI creation. 🙂
Guillaume Hoffmann – Rigging Reel 2011
Nice rigging reel by Guillaume Hoffmann. Facial setup seems very intuitive and fun to work with!
Auto Rig Tools Workshop
A new Workshop ON Demand has been added to the Menu!!!
“Auto Rig Tool workshop will focus on creating a fully customizable bipedal character rig using automated tools. Using these tools one can setup a character rig in a matter of minutes with just a click of a button saving both time and resources to deliver quality rigs. The workshop includes setting up an interactive user interface to create and connect custom rig set for body parts such as head, torso, arm, leg and finger. Tools are created using MEL.”
Please check out The pupPetEEr’s Lounge webpage for more info!
Cheers 🙂
HEPHAESTUS // short film ~ Fund Raising
Hephaestus is a short film directed by Alexander Curtis. The short follows the story of Hephaestus, an aging robotic soldier who finds new purpose in the care and protection of a young girl, Kaylee. But when the duo find themselves trapped in a war-zone, Heph must venture on to the battlefield once more.
Currently the short is running a campaign to raise some funding for the volunteer project for resources such as music, software and food!
Being a part of the rigging team I assisted on creating Kaylee, the lead character’s hair and goggles setup as a volunteer support! Please feel free to support the movie and the talented artist by making a small donation 🙂
Facial Animation Basics
A step by step tips on creating fast and quality facial animation by DJ Nicke! These tips and techniques are really good resource for not just animators but also riggers to create quality, interactive animation friendly facial rigs that delivers what the animators are looking for! More tips on animation…