Here is a nice demo on a freeware python based modular auto rigging tool by my friend Danilo Pinheiro on creating customizable rig. Support him by using, troubleshooting, feed-backing and mentioning the tool and his works!
In this video, the puppeteer plays a double role as a rigger and an animator to bring the puppet to life. Think of those strings controlling the puppet to be IK Handles! 🙂
Automated tools demo for facial setup based on blendshapes created by Liu derived from Jason Osipa style joystick based blendshape driven facial setup. This could be a good reference for anyone trying to recreate Osipa style setup quickly and efficiently using custom tools.
Ever wondered what it takes for a bird to fly!? Simple, it’s the wing. 🙂
I have managed to find some nice links on creating a fairly realistic wing and feather setup similar to what you might have seen on the gorgeous birds of RIO! Well of course, you can implement similar technique keep constructing and manipulating. The idea is to understand the technique, stuffs like what is going under neath the hood.
I will keep updating this post with more resources so stay tuned!
~ Stumbled upon these two wonderful sites/blogs by Nakyoung Kim and yukfoo.net, sharing the ideas, tips, techniques and tools to create a bird rig, mainly focussing on the wing and feather system.
~ Paule from Pen Production have some more insight on similar looking setup using spline based controllers.
~ Check out this link on creating a good looking bird wing setup by Henrik Englund 🙂
~ Nice tool created by Ismail to setup a bird (wing/feather) rig!
~ This is a really good resource to see how the bird’s wing is articulated
More Useful Links:
http://www.jackals-forge.com/tutor/tut1.html
http://www.youtube.com/watch?v=3jUKOMGKfOM&feature=related
http://www.3dtotal.com/ffa/tutorials/maya/bird_tutorial/bird.asp
http://www.hartworks.net/blender/jared/
Josh Carey, Head of Rigging at Reel FX Creative Studios and co-founder of Rigging Dojo, has made an awesome, eye poppingRigging Demo Reelfor Road Runner and Wile E. Coyote, two of the most popular Looney Tunes characters of all times. Really loved how the 2D cartoony style has been brought to life on to 3D platform!
This was Reel FX’s submission to the VES Awards for Best Overall Achievement in an Animated Short. Josh Carey was responsible for Supervising all Rigging on the Project as well as doing several of the Rigs, Tools, and Workflows needed to achieve the Crazy Looney Tunes Character Rigs.
Teaching is truly another form of learning for me! Recently I conducted a little mini course at Rigging Dojo, sharing some of the ideas, tips and techniques for creating a Dynamic Rig! During this time, I was very pleased after receiving all those cool feedback from the students. I would like to thank Brad “The Founder of Rigging Dojo” and the entire Rigging Dojo team including the awesome students for this wonderful interactive opportunity. I really had a wonderful time 🙂
I had to post this; such awesome robot dance moves! This guy is amazing. I am thinking how hard will be to actually do an animation similar to this including the character setup 😉
Sometimes double transforms can trip you up right out of the box, sometimes they don’t become apparent until you try to “package” your rig under some Master Control node. This video talks about some common situations where you’ll find these issues and some simple fixes to deal with them. A video by Zeth Willie!