heck out this research video on Computational Design of Mechanical Characters by Disney Research Lab.
The trick really lies in the “curves” to generate procedural movement of these mechanical characters or the Animatronix!
heck out this research video on Computational Design of Mechanical Characters by Disney Research Lab.
The trick really lies in the “curves” to generate procedural movement of these mechanical characters or the Animatronix!
Check out the latest rigging/scripting reel by Puppeteer Lounge student Fabio Siino!
Ribbon rig by Stanislas Paillereau done in Blender. Seems very flexible!
Shot Progression for one of the many beautiful shots from FROZEN by Bobby Pontillas.
Check out the latest Auto Rigging tool (PYTHON)
demonstration by Puppeteer Lounge student Damien VIE to rig a 2 Kerberos! Keep up the
good work Damien 🙂
More Info : https://www.puppeteerlounge.com/python-workshop
If you want to learn like Damien, apply here : https://www.puppeteerlounge.com/apply
New trailer for the upcoming Doraemon movie in 3D!
James Rowbotham (UK)
~ “I took the “Basic Foundation” Animation Workshop to improve my
animation and to learn how to use Maya. I was very pleased with the course; the
small class sizes as well as the open and friendliness of the teacher created
an engaging and fun environment to learn. As soon as I finish “Basic
Foundation” I will straight away be starting “Body Mechanics” and in the future
I would like to take some of the rigging and python courses that PuppeteerLounge has to offer.”
If you would like to learn character animation at Puppeteer Lounge, you can apply here!
A quick update on the existing demonstration for the Arm Rig (Deformation) featuring the application of skin dynamics from Hyper Real Body Setup “Rigging Workshop“.
A workshop on traditional hand drawn animation in Nepal by UNESCO during the late 1980s!
Soccer Citroen Commercial Animation by Ricardo Jost Resende. A little bit more weight would have been better. Nice one!