Computational Design of Mechanical Characters

heck out this research video on Computational Design of Mechanical Characters by Disney Research Lab.

The trick really lies in the “curves” to generate procedural movement of these mechanical characters or the Animatronix!

Puppeteer Lounge Animation student James Rowbotham’s feedback

James Rowbotham (UK)
~ “I took the “Basic Foundation” Animation Workshop to improve my
animation and to learn how to use Maya. I was very pleased with the course; the
small class sizes as well as the open and friendliness of the teacher created
an engaging and fun environment to learn. As soon as I finish “Basic
Foundation” I will straight away be starting “Body Mechanics” and in the future
I would like to take some of the rigging and python courses that PuppeteerLounge has to offer.”

If you would like to learn character animation at Puppeteer Lounge, you can apply here!