SHAPES Webinar at Puppeteer Lounge with Andrew Silke

https://www.puppeteerlounge.com/webinar

Great News

Exclusive Webinar on SHAPES “Blend Shape Editor” with Andrew Silke!

Join us for Puppeteer Lounge’s upcoming Live & Exclusive Webinar on using SHAPES this September…

We have a very special guest instructor, Andrew Silke from Australia
(Create3dCharacters.com) teaching us the art of using SHAPES tool
through our upcoming Live & Exclusive Webinar.

Join acclaimed 3D professional Andrew Silke as he explains all the insides and secrets of setting up corrective shapes
using the SHAPES tool by brave rabbit. Learn to setup an expressive
facial rig and create anatomically correct articulation for the body!

More information on the Webinar: https://www.puppeteerlounge.com/webinar

Apply for Webinar here: https://www.puppeteerlounge.com/apply

<< Get a **SPECIAL OFFER** on the purchase of upcoming SHAPES 2.0! >>

About SHAPES: http://www.braverabbit.de/playground/?page_id=1121

**This Webinar is Supported By: Ingo Clemens (brave rabbit)**

Vehicle-Terrain Interaction Demonstration

Vehicle-Terrain Interaction Demonstration from Suchan Bajracharya on Vimeo.

A quick video on using Closest Point constraint
for vehicle real-time wheel-terrain interaction from one of my classes
at Puppeteer Lounge.

P.S. the suspension and lot of the vehicle rigs are going all over
the place at the moment, don’t worry, this is a work in progress file
and I just scrubbed through the timeline with dynamics enabled.

If you want to learn more about Training Workshops at Puppeteer
Lounge in character modeling, rigging , animation and coding, feel free
to check out our website: puppeteerlounge.com/

Or contact us: info@puppeteerlounge.com

Stay posted by following Puppeteer Lounge’s Facebook page: facebook.com/puppeteerlounge
Twitter: @puppeteerlounge

Facial Muscle Setup Progress

Facial
muscle setup in progress snap from Puppeteer Lounge’s Training
Workshops “Rigging Workshop 3 – Hyper Real Character Setup”.

“The facial muscles are a group of striated skeletal muscles innervated
by the facial nerve that control facial expression. The facial muscles
originate from the surface of the skull bone, and insert on the skin of
the face. When they contract, the skin moves. These muscles also cause
wrinkles.”

If you are interested in learning how to rig a realistic character/creature, join us by applying here: http://www.puppeteerlounge.com/apply

More in on Rigging Workshops at Puppeteer Lounge: http://www.puppeteerlounge.com/rigging-workshop