Blog
Waiyin Lau – Summer 2014 Rigging/Tools Showreel
Rigging showreel by Waiyin Lau. She is currently studying character rigging at Puppeteer Lounge.
ZV Radial Blend Shape 3.0 – Eyelid deformer for Maya
Looks like a very useful tool for a quick eye setup. ZV Radial Blend Shape by Paolo Dominici.
I have been experimenting with this tool and I have to say, it is pretty
cool. I will try to implement this into some of my facial rigging stuff. Let’s see how it goes! With
radial, the linear interpolation of blendshapes from point A to B is
converted into a arc which is crucial to facial deformation.
Link: http://www.paolodominici.com/products/zvradialblendshape/
Machine by Siamak Abedini
The 6 Steps of Animation
1) Shooting reference video
2) Key posing
3) Blocking
4) Splining
5) Smoothing
6) Adding life
Rigging Tutorials by Marco Giordano
Check out some of these cool tutorials by Puppeteer Lounge‘s instructor Marco Giordano. He has shared with us some very useful rig tips and trickery!
Come join us and learn to build your own rigging tools and auto rigger in #Python.
MAYA TUTORIAL : How to place correctly the polevector with Python from Marco Giordano on Vimeo.
Puppeteer Lounge’s star students work for MPC
Great news and a very happy moment for us. Two of Puppeteer Lounge’s star students
Fabio Siino from Italy and Damien VIE from France are hired to work at
MPC (The Moving Picture Company) as Junior Rigging TDs. We wish them the
very best
http://
P.S. Damien and Fabio showcased their best work that they learned at
Puppeteer Lounge. MPC appreciated their works on Tejo, Gurung rig and
muscle deformation and their technical coding skills that they learned
through Puppeteer Lounge’s Training Workshops.
Join us to start learning and become an industry professional: http://
Rigging Workshop 3 “Hyper Real Character Setup” Body Rig Deformation
deformation and character rig for “Gurung” character from Puppeteer
Lounge Rigging Workshop 3 “Hyper Real Character Setup” with the students.
Do check out Puppeteer Lounge’s training workshops on character rigging here: puppeteerlounge.com/rigging-workshop
Gurung model sculpted & modeled during Puppeteer Lounge’s training workshops on Character Modeling. puppeteerlounge.com/modeling-workshop
You can apply here to learn with us: puppeteerlounge.com/apply
Find us on FACEBOOK : facebook.com/puppeteerlounge
TWITTER: @puppeteerlounge
Charlie Rig for Blender available for download
Wonderful news! Charlie Rig for #Blender is now available for download
We are pleased to share with you all one of the finest #Blender
character rig available to-date, all rigged by our instructor Jeremy
Davidson (of Tears of Steel and Sintel).
You can download Charlie Rig here: www.puppeteerlounge.com/free-characters
You can watch some of the Key Features of the rig below!
Cartoon Character Rigging Workshop in BLENDER from Puppeteer Lounge on Vimeo.
If you are interested to learn and setup a character rig like Charlie,
you can apply for our Cartoon Character Rigging Workshop in Blender.
Apply here: https://www.puppeteerlounge.com/apply
StretchMesh for Maya
Do you know that Kickstand has made Stretchmesh deformer open source?
It’s a fantastic little tool to enhance your character deformation. Get
it now here 🙂