Tools
ngSkinTools demo
Really handy tool for skinning. Brilliant stuff. Skinning is based on layered approach pretty much like photoshop. Go ahead and check it out. You will love it once you get hang of it 🙂
SRB – AnimTransfer v1.1 Update
A newer version of SRB – Animation Transfer v1.1 script is now available for download. The newer version now
features transferring, exporting and importing animation data from
multiple objects.
Special thanks to Lermy Garcia Mas (lermy3d@gmail.com) for the latest updates 🙂
bhGhost & other animation tools by Brian Horgan
Very cool tool by Brian Horgan featuring onion-skinning in 3D.
Check it out over here : http://www.graphite9.com/MayaDownloads.html
SOuP Development ~ Peter & Jimmy
Check out some awesome examples featured at SOuP development by Peter Shipkov! Tons of Houdini like features in Maya. The really cool stuff is that Peter Shipkov just created Tension BlendShape SOuP node and it now has been added to SOuP Toolbox!
My awesome regards to
Peter Shipkov and of course Jimmy Gunawan, one of my brilliant student for sharing with us. Feel free to check out Jimmy’s blog for awesome resources and his crazy experiments 🙂
Here is Jimmy’s latest post on implementing the Tension BlendShape SOuP node into “Maka” which features in Puppeteer Lounge facial rigging workshop. Below is the video demo! He has done a really nice experiment.
QTown timelapse – building a procedural megacity
Megacity build procedurally!
From Walking In Place to Walking In Space
A demo on converting or baking animation of a character from local space to world space using the Locinator tool by Keith Osborn. Locinator tool is available at cgmonks.com.
Useful stuff!
Arc Tracker
I find this tool to be really useful in animation for tracking arc. Check it out!
Outliner 2.0 for 3dsMax
Core features of the new Outliner 2.0, a scene management tool for 3d Studio Max.
Zurbrigg
Nice and clean TD site “Zurbrigg” with some useful tools for download. Check it out!