Tools

Voodoo Magic

http://www.fxguide.com/featured/voodoo-magic/

Only 3 riggers worked on Life of Pi!

That’s the magic of “Voodoo“, Rhythm’s proprietary extensible toolset
for rigging, animation, camera tracking, matchmoving, fur, crowds, and
2.5D work. The software is going for sale!

http://www.fxguide.com/featured/voodoo-magic/

ZV Radial Blend Shape 3.0 – Eyelid deformer for Maya

ZV Radial Blend Shape 3.0 – Eyelid deformer for Maya from Paolo Dominici on Vimeo.

Looks like a very useful tool for a quick eye setup. ZV Radial Blend Shape by Paolo Dominici.
I have been experimenting with this tool and I have to say, it is pretty
cool. I will try to implement this into some of my facial rigging stuff. Let’s see how it goes! With
radial, the linear interpolation of blendshapes from point A to B is
converted into a arc which is crucial to facial deformation.


Link: http://www.paolodominici.com/products/zvradialblendshape/

Programming Instructor ~ Marco Giordano

Meet our new Python, PyQt & Maya API Programing Instructor, Marco Giordano!

Marco currently works at Double Negative, London as a Creature TD.
Prior to working at dneg, he worked as a Character TD for Rainbow CGI,
Trixter and many more where he lead and created character rigging
pipeline tools, auto rig tools and plugin development on top of
character and creature rigging. He is our instructor for Python, PyQt
and Maya API Workshop.

Marco’s webpage: http://www.marcogiordanotd.com/
Marco’s video library: https://vimeo.com/marcogiordano91

Welcome aboard Marco 🙂