For more information about Glen Keane click here!
Glen Keane talks about Animation and CTN
For more information about Glen Keane click here!
WIP Jaw calisthenics test from Puppeteer Lounge’s Hyper Real Facial Setup!
The facial rig is constructed based on human facial anatomy with muscles, bones and skin dynamics.
Apply now to learn how to rig a photo-realistic facial setup.
A snapshot from the 2nd class of Puppeteer Lounge’s Auto Rig Tool workshop where we build guides to visualize and customize the rig creation.
The Auto Rig Tool or “Biped Builder” as we like to call it will
automatically setup a Bipedal character based on what we have learned
from Rigging Workshop 2!
Apply now to learn how to create an Auto Rigger!
Cool tool by Brave Rabbit to create, edit and connect corrective shapes!
Auto rigger tool demo by Davoud Ashrafi. The implementation of interactive UI is pretty interesting! Check it out.
From animatic to final piece by
pepe sanchez.
WIP snapshot from the 3rd class of the Hyper Real Facial Setup workshop at Puppeteer Lounge!
The facial rig is constructed based on human facial anatomy with muscles, bones and skin dynamics.
For more info on Puppeteer Lounge Rigging Workshop, click here!
Apply now to learn how to rig a photo-realistic facial setup!
Modular rigging system and animation pipeline tools demonstration reel by Johan Ramström for EA Battlefield 3.
Puppeteer Lounge student Damien VIE demonstrates his latest Python based tool! Keep up the good work Damien and we hope to see an Auto Rigger tools demonstration soon 😉
If you would like to learn like Damien, Apply here!
Click here for more info on Python Workshop!
Click here for more info on Rigging Workshop!