Nice reel by Marco D’Ambros. Cool demonstration of tools. The blendshape delay feature is a great addition.
Blog
dvAutoRigCar
Puppeteer Lounge student Damien VIE showcases his latest tool to automate the rigging of a vehicle.
Beans
This is funny!
Epic Comparison Reel
Great acting, great animation! Comparison reel by Jeff Gabor for “Epic”.
Keith Lango Animation Training Videos “Super Sale!!!”
Get 60+ hours of animation training by Keith Lango for $29!!! Click here for this great deal.
Maud In The Mirror by Naweed Khan
Check out this short and sweet animated doodle by Puppeteer Lounge’s student Naweed Khan. Below is the rig demo of the character.
Maud Rig Demo from naweed Khan on Vimeo.
Lovely Gift by a very Greatful person
Thank you so much Binod for such a wonder gift
presented during my wedding with Sachina Shakya!
We at Puppeteer Lounge is proud
and pleased to publicly announce the making of a short animated movie
dedicated to Binod and the kids for the welfare and educational
development of remote upper Dolpo region of Nepal. Many thanks to Binod
aka Dolpo Sir 🙂
More about Binod: http://www.snowyak.org/
Binod’s personal blog: http://dolposir.blogspot.com/
Rise of BallBoT
Check out Puppeteer Lounge latest promotional video featuring our very own Transformer making a debut at our home town (Near our studio complex!).
For projects, visit us at Puppeteer Lounge.
Programming Instructor ~ Marco Giordano
Meet our new Python, PyQt & Maya API Programing Instructor, Marco Giordano!
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Marco currently works at Double Negative, London as a Creature TD.
Prior to working at dneg, he worked as a Character TD for Rainbow CGI,
Trixter and many more where he lead and created character rigging
pipeline tools, auto rig tools and plugin development on top of
character and creature rigging. He is our instructor for Python, PyQt
and Maya API Workshop.
Marco’s webpage: http://www.marcogiordanotd.com/
Marco’s video library: https://vimeo.com/marcogiordano91
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Welcome aboard Marco 🙂
Quadruped Walk Cycle Tutorial
Samy Fecih, Character Lead Animator at DreamWorks Animation, presents a video tutorial to get to a strong base for a walk cycle very fast using mainly mathematics in Maya.