DemoReel 2014 – Damien VIE – TD Rigger

DemoReel 2014 – Damien VIE – TD Rigger – Part 1: Rigging from VIE Damien on Vimeo.

DemoReel 2014 – Damien VIE – TD Rigger – Part 2: Scripting from VIE Damien on Vimeo.

Check out Puppeteer Lounge’s student Damien VIE latest progress reel in character rigging and scripting. Nicely done Damien:)

Rigging Workshop at Puppeteer Lounge: https://www.puppeteerlounge.com/rigging-workshop
Python Workshop at Puppeteer Lounge: https://www.puppeteerlounge.com/python-workshop

SHAPES Webinar with Andrew Silke Teaser “Demo” (21-9-2014)

SHAPES Webinar with Andrew Silke Teaser “Demo” (21-9-2014) from Puppeteer Lounge on Vimeo.

In this Exclusive Webinar, Andrew explains all the insides and secrets
of setting up corrective shapes using the SHAPES tool by brave rabbit.
Learn to setup an expressive facial rig and create anatomically correct
articulation for the body!

Special thanks to Puppeteer Lounge‘s guest instructor Andrew Silke from Create 3d
Characters for sharing such brilliant tips and trickery on using SHAPES
and Ingo Clemen the master behind SHAPES who was present the whole time
answering questions and sharing his insights

SHAPES 2.0 is a really powerful tool that let’s an artist to focus
more into the creative side or process of character setup and speed up
the workflow exponentially.

More Info: puppeteerlounge.com/webinar

Get SHAPES: braverabbit.de/shapes/
Andrew Silke (Create 3d Characters): create3dcharacters.com/
Ingo Clemens (brave rabbit): braverabbit.de/

Ryse: 3Lateral face rigs in action from 3Lateral on Vimeo.

I
was thinking about the possibility of integrating 3d scan for facial
performance rig and today I came across this demo video using
the same principle. A rig built from the overlaying 3d scan of actor’s
expression (serving the purpose of a corrective shape) based on FACS (different LOD of joint based facial rig) then driven through facial motion capture.

Check out the making of these facial rigs here. Great insights on LOD of the setup. The rigs are primarily joint based and the 3d scan serves as a corrective shape to enhance the realism of facial deformation. (Thanks Cesar Saez for sharing it to me): http://www.chrisevans3d.com/pub_blog/multi-resolution-facial-rigging/

Anyways, thinking of purchasing the scans here and building a facial
rig out of it, let’s see how it goes (For study it’s a great reference).

You can purchase yours here: http://www.3dscanstore.com/index.php?route=product/category&path=90_105

P.S. I saw this technique first used in Matrix movies when Neo punches the agent in the face.

Semi Auto Skinning Framework demo by Hans

Semi Auto Skinning Framework from Hans Godard on Vimeo.

Guess
skinning is going to be not as time-consuming as it is now with this
new algorithm computing the weights automatically. But still skin
painting is a very creative process more like an artist creating a
masterpiece. 

I
wonder why Maya doesn’t have a good deformer which will relax
deformations properly, such as StretchMesh or the one above. Guess
Autodesk will implement these in the near future 🙂

3 Days to go! SHAPES Webinar with Andrew Silke

Posted this directly from Create 3d Characters by Andrew Silke!

I’ll
be speaking at the Puppeteer Lounge Shapes Webinar is this Sunday!
Sunday morn for some of you in the rest of the world (Europe USA).

Since I’m so excited about SHAPES 2 I’ve uploaded this free demo video
demonstrating how simple and powerful this tool is. (see below)

The webinar is a one hour introduction to SHAPES 2 at the Puppeteer Lounge covering the facial setup of Natalie. $75 USD.
This is an insight into how facial is done on some of the worlds
biggest movies and games using techniques that are becoming the norm but
until lately haven’t been available in off the shelf tools.

SHAPES is fastest becoming the best off the shelf corrective blendshape
editor/blendshape sculptor and total blendshape manager for Maya. Comes
with paint masking, grab brush, one click pose space deformation or
driven key setup, complete symmetry handling tools, full export import,
one click topology changer and much more.

Webinar At the Puppeteer Lounge ($75)
http://www.puppeteerlounge.com/webinar

SHAPES 2.0 Video Introduction (Free)

Natalie Facial Video (free rig coming soon)

SHAPES Official Page
http://www.braverabbit.de/shapes/