Some amazing rigs here. Fantastic rig demo by Leon Sooi!
Blog
Blendshape Combination System (Facial Setup)
Blendshape vs Blendshape Combination System (BCS) by Daniel Pook-Kolb (stargrav.com/bcs.php).
With BCS you can create, combine (Combination-Sculpting) multitude of
facial expression with flexible inbetweening and interpolation to
simulate realistic skin behavior.
You can learn to setup a high-end feature quality facial rig using BCS toolset at Puppeteer Lounge. ( puppeteerlounge.com/rigging-workshop)
Apply here to learn: puppeteerlounge.com/apply
Facebook: facebook.com/puppeteerlounge
Twitter: @puppeteerlounge
P.S. The Gollum character by Weta Digital was based on such a system
for facial articulation. BCS is free for educational purposes.
High-Quality Capture of Eyes
Check out the research video by Disney which
shows the implementation of 3d scans of human eyes. The dilation of
pupil under different lighting condition is very cool.
creatureFX TD showreel2014 by Ken Shimizu
Vajrayana Art Gallery
Beside doing regular computer animation stuffs; I also collect, produce and create traditional Newar (Buddhist) art work (all beautifully hand-crafted). You can visit my gallery “Vajrayana Art” here.
Someday we at Puppeteer Lounge wish to bring these deities to life in the form of CG animation. That would be fantastic, there is just so much detail and a wide array of stories to go by.
You can find Vajrayana Art in Facebook here.
Mystique Reel 2014 by David Coral
Check out this amazing reel by David Coral for his work on Mystique character transformation.
Rigging reel by Hanna Binswanger.
Nice rigging reel by Puppeteer Lounge student Hanna Binswanger.
Portfolio reel by Sasha Langer
Beautiful reel by Puppeteer Lounge student Sascha Langer. Check out his rigging works on Rollin’ Wild.
Blender Rigging Reel by student Lenin Garcia
Blender Rigging Reel by PUPPETEER LOUNGE student Lenin Garcia with instructor Jeremy Davidson.
R&D with BCS
We are working on creating a new and exciting workshop specifically geared toward creating a facial rig using BCS.
For further enquiry contact us: info@puppeteerlounge.com
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P.S. AU stands for Action Unit (Facial Action Coding System).
http://www.cs.cmu.edu/~face/facs.htm
AU 1 = Inner Brow Raiser
AU 2 = Outer Brow Raiser