Here are some dynamic goodness worth sharing! Check out the video tutorial on creating hair system based dynamic rig 🙂
Cheers
Here are some dynamic goodness worth sharing! Check out the video tutorial on creating hair system based dynamic rig 🙂
Cheers
Look at this, simple, smart, bouncy, cartoony … fun to play with character rig named Höbö! I just checked it out and this looks sweet, seems like a comeback of Barbapapa! The character is designed, modelled by Ozan Civit rigged by Gökalp Gönen! Höbö is recruited by Animation Scout founder Ugur Ulvi Yetiskin.
A little while I posted a link about a WIP image of TEJO rig! Now here it is, the beast is finally alive. Muscle simulation done using Maya Muscle. Animation was done by Manish Shakya, currently graduating from Animation Mentor! Cheers 🙂
Hey Folks,
Just uploaded a little tool for everyone to play with. The name goes “Eye Factory”, yes “Eye Factory” for creating a quick, intuitive eye/eyelid rig based on joints. Well, the tool won’t skin the geometry so, you will have to work out on a good skinning for proper deformation. Once the tool runs, it’s just a matter of connecting the attributes with a nice UI of your own, and walla you are done with a fairly realistic, could be cartoony looking eye setup with automated fleshy eye features, intuitive – regional eye blinking and more. You can always dig in and see what’s going underneath the hood. Fairly simple little tool, test it, try it, share it and like it … Cheers 🙂
Below is an image showing some important guideline for using this tool :
You can download the tool from CreativeCrash. Click here for the link!
If you feel like learning how the setup works, I have a quick video tutorial at your disposal!
Happy Rigging/Animating … Feedbacks, queries and comments are most welcome 🙂
Recently Image Metrics hosted a facial sculpting and anatomy webinar with ZBrush Workshops founder, Ryan Kingslien. Ryan is one of the industry’s most sought after artists and it was a pleasure to hear his take on how to tackle learning facial anatomy. The video is hosted/presented by Ryan Kingslien and Jay Grenier. Check out the video below.
Something fun to watch, and play “The Mario Bros” with live Violin playback!
Simple straight forward, cartoony, funny rig demo of a Banknotes character; yes a Dollor Bill Character by Wesley Schneider. Totally creative and stylized character design. Worth watching it!
A little WIP snapshot for TEJO, the character from the Muscle Workshop. This beast is coming to life soOn 😉
A video demo by Jonas Avrin (@Jawabiscuit) featuring the Kaylee rig which is provided by Alex Curtis, director of Hephaestus, soon to be released. It shows techniques provided by Autodesk’s Animator Friendly Rigging series by Jason Schleifer. Special recognition goes to Image Metrics’ proprietary facial rigging tools for the automatic setup of the control rig for the face! I worked on the goggles and hair setup. Many thanks to Jonas for the mention 🙂