Rig Demo
Windy Day
Motorola “Windy Day” from Victor Vinyals on Vimeo.
Check out these cartoon rig demos by Victor Vinyals for Windy Day. You can watch the short above.
Example ~ Rigging Workshop (Blendshape Combination System)
I had some great time teaching Blendshape Combination System and it’s workflow on creating a realistic facial rig during by teaching process at Puppeteer Lounge. The BCS toolset is a gem of a tool, highly recommended for those into feature film quality production.
You can learn how to setup your very own cool facial rig using BCS with me at Puppeteer Lounge. For more info click here!
Emerson // Kangaroo – Rig breakdown
Kangaroo – Rig breakdown by Iker. IK + FK + Offset tail is a cool feature!
creatureFX TD showreel2014 by Ken Shimizu
Mystique Reel 2014 by David Coral
Check out this amazing reel by David Coral for his work on Mystique character transformation.
Driven Wrinkle Maps by Damien VIE
Here is an image by one of my talented student
Damien VIE showing the shading network to generate automated (driven)
wrinkle map for a characters brow and face (The entire network is pretty
big!). The maps can be projected real-time in the viewport with normal
maps (used in game) or switch to dynamic displacement maps for realistic
film quality render.
At Puppeteer Lounge, we constantly
challenge our students to come up with new and better ideas out of many
different possibilities.
Click here to learn more about rigging workshops at Puppeteer Lounge.
Check out this rigging reel by Damien to see the driven wrinkle maps in action (2:20)
DemoReel 2014 – Damien VIE – TD Rigger – Part 1: Rigging from VIE Damien on Vimeo.
TEJO ~ Body Building Show (Hyper Real Body Setup)
TEJO ~ Body Building Show (Hyper Real Body Setup) from Puppeteer Lounge on Vimeo.
A quick body building exercise by Tejo from Puppeteer Lounge. Hope you like it!
TEJO ~ Body Building Show (Muscle & Tension) from Suchan Bajracharya on Vimeo.
F.A.S.T
Check out this cool video demo of F.A.S.T by
Clovis Gay. Inspired by what Pixar showed on Presto, this tool will
really speed up your animation workflow. There is no need to select and
manipulate controller to pose the character, the puppet is controlled by manipulating predefined mesh zones with your mouse movements.
You can get the tool currently available for 3ds Max here: http://www.kinematiclab.com/#!fast/cokv
P.S. the head model/scan used in the demo can be purchased from: http://www.triplegangers.com/
Demo reel by Hans Godard
Plugin and Nodal demo reel by Hans Godard
(Currently a Character TD at Naughty Dog). Very cool stuff. you can also
check his rigging demo reel below.
Character Rigging DemoReel from Hans Godard on Vimeo.