Rig Demo

Example ~ Rigging Workshop (Blendshape Combination System)

Example ~ Rigging Workshop (Blendshape Combination System) with instructor Suchan Raj Bajracharya from Puppeteer Lounge on Vimeo.

I had some great time teaching Blendshape Combination System and it’s workflow on creating a realistic facial rig during by teaching process at Puppeteer Lounge. The BCS toolset is a gem of a tool, highly recommended for those into feature film quality production.

You can learn how to setup your very own cool facial rig using BCS with me at Puppeteer Lounge. For more info click here!

Driven Wrinkle Maps by Damien VIE

Here is an image by one of my talented student
Damien VIE showing the shading network to generate automated (driven)
wrinkle map for a characters brow and face (The entire network is pretty
big!). The maps can be projected real-time in the viewport with normal
maps (used in game) or switch to dynamic displacement maps for realistic
film quality render.

At Puppeteer Lounge, we constantly
challenge our students to come up with new and better ideas out of many
different possibilities.

Click here to learn more about rigging workshops at Puppeteer Lounge.

Check out this rigging reel by Damien to see the driven wrinkle maps in action (2:20)

DemoReel 2014 – Damien VIE – TD Rigger – Part 1: Rigging from VIE Damien on Vimeo.

F.A.S.T

F.A.S.T from clovis gay on Vimeo.

Check out this cool video demo of F.A.S.T by
Clovis Gay. Inspired by what Pixar showed on Presto, this tool will
really speed up your animation workflow. There is no need to select and
manipulate controller to pose the character, the puppet is controlled by manipulating predefined mesh zones with your mouse movements.

You can get the tool currently available for 3ds Max here: http://www.kinematiclab.com/#!fast/cokv

P.S. the head model/scan used in the demo can be purchased from: http://www.triplegangers.com/