Marco Giordano

Maya custom node : sin calculation by Marco

Marco’s first attempt on creating a successful Maya plugin “node” using c++ and maya API. I have a feeling that this guy is going to pump out some really cool tools sooner or later 😉

“Hi everyone i have just created  this maya custom node through c++ and maya API ,
A good developper might say it s not so hard to do and it s totally true but …. that s the first step for starting getting better and better as technical rigger . With this node i m starting gatting n understand of maya API . No need to say first attempt months ago was a fail , but now the first step is done!
Feel free to ask any question!”

 Check it out!

Reverse foot rolll with maya nodes

Check out this rigging tutorial by Marco on setting up a reverse foot setup using maya nodes unlink using traditional set-driven keys or expression! Kinda long video but he did a good job explaining 😉