Check out “AnimShader library” by Puppeteer Lounge’s instructor Marco Giordano.
Learn #Python programming with Marco Giordano at Puppeteer Lounge: https://www.puppeteerlounge.com/python-workshop
Check out “AnimShader library” by Puppeteer Lounge’s instructor Marco Giordano.
Learn #Python programming with Marco Giordano at Puppeteer Lounge: https://www.puppeteerlounge.com/python-workshop
Puppeteer Lounge’s instructor and my good buddy Marco Giordano shares with us his latest development using Fabric Splice! Check it out.
Want to learn programming? You can now purchase per-recorded videos from Puppeteer Lounge‘s #βPythonβ¬ Workshop 1 & 2 where Marco shares with us some great insights to create a custom Auto Rigging Tool.
Check out some of these cool tutorials by Puppeteer Lounge‘s instructor Marco Giordano. He has shared with us some very useful rig tips and trickery!
Come join us and learn to build your own rigging tools and auto rigger in #Python.
MAYA TUTORIAL : How to place correctly the polevector with Python from Marco Giordano on Vimeo.
Meet our new Python, PyQt & Maya API Programing Instructor, Marco Giordano!
—
Marco currently works at Double Negative, London as a Creature TD.
Prior to working at dneg, he worked as a Character TD for Rainbow CGI,
Trixter and many more where he lead and created character rigging
pipeline tools, auto rig tools and plugin development on top of
character and creature rigging. He is our instructor for Python, PyQt
and Maya API Workshop.
Marco’s webpage: http://www.marcogiordanotd.com/
Marco’s video library: https://vimeo.com/marcogiordano91
—
Welcome aboard Marco π
Personal Project – Marco Giordano. Tons of resources and tips & tricks on character rigging and tools! Check it out.
Brilliant tutorial by Marco Giordano going over how we can create a custom Pose Reader.
You can download the scene files here.
Amazing share by Marco Giordano. Check out his custom tools for character rigging in Maya. Head over to Creative Crash to download it!
Great share Marco my friend! π
Source code on github!
Nice acting! Rigged by Marco for iAnimate.net and animated by Mr. Jorge Alvarez.
Mr. Marco Giordano goes over sharing some tips and tricks on using wire deformer. Wire tools can be a very powerful medium to create a fast and customizable rigs.
Here is another wonderful tutorial on using nurbs curve as an influence object to drive facial expression http://www.creativecrash.com/tutorials/facial-animation-rig-for-delgo π