CG Info

High-Quality Capture of Eyes

Check out the research video by Disney which
shows the implementation of 3d scans of human eyes. The dilation of
pupil under different lighting condition is very cool.

The War- Beast by Antoine Cunningham

The War-Beast is a CGI animated project by Antoine Cunningham! Puppeteer Lounge is proud to collaborate together with Antoine for the project.

Antoine is a veteran character animator who have years of experience working as a 2D/Traditional animator for Disney! Antoine is currently learning character rigging and scripting through Puppeteer Lounge rigging consultant service.

We wish him the very best for the success of the project!

Terms used for Character Rigger

Did you know!?

Character Rigging is the most confusing and misunderstood process in 3D animation pipeline!

It goes by many names:

i. Character Setup
ii. Character Rigging
iii. Character Enveloping
iv. Character Puppeting
v. Character Technical Director (TD)
vi. Technical Artist
vii. Technical Animator 
viii. Creature Technical Director (TD)

GTC 2013: Face Works

Advance Real Time Character Performance demo by NVIDIA Co-founder and CEO Jen-Hsun Huang featuring Face Works technology running on the GeForce GTX TITAN GPU to create realistic simulation of human face. There is still a long way to go pass the Uncanny Valley but this looks promising!

An Open Letter to Ang Lee

 

Rhythm
& Hues Studios (R&H) – The global Visual Effects and Animation
Company helped to make Lee “Life of Pi” dream a reality, went bankrupt
as the film just passed the half billion dollar mark in global ticket
sales.
Take a look at this Open Letter by Phillip Broste, Lead Compositer from Zoic Studio to Ang Lee. This goes out to all artists who dedicate their lives to their craft!