Check out this awesome character reel by Puppeteer Lounge member Tim Coleman! Great stuff Tim
Blog
Cosmos Laundromat – First Cycle. Official Blender Foundation release
Solid animation and performance! Beautiful concept. You should watch this!
jellyFish Demo by student Nikki
A quick demo of Jelly Fish rig by our student Nikki Christie. Applying the techniques she learned from the bouncing ball rig (Rigging Workshop 1) onto the Jelly Fish character! Well done 🙂
More Info: https://www.puppeteerlounge.com/rigging-workshop
TEJO Unreal Engine 4 Demo
Alright guys! After a lot of hard work and endless hours of digging through the workflow, here we have the TEJO Unreal Engine 4 Demo ready for viewing and of course downloading so that you can play it on your computer. I hope you enjoy this demo!
The Unreal Engine Workshop is now available with Puppeteer Lounge’s Game Workshop so if you are interested you can apply here to start learning. Also if you like the demo feel free to share it around!
More Info about the workshop and downloading click here!
P.S. Game engine integration with CGI production is the future so come join us and learn to create a demo like this or render out an entire animated full feature film!
Harris Wu Rigging Reel 2015
Check out this beautiful rigging reel by our talented student Harris Wu!
Student Feedback:
Harris Wu (China) ~ “I want to thank Suchan and Puppeteer Lounge for sharing the knowledge with me. It really pushed my rigging skill into another level. I do recommend everyone who want to be a rigger seriously, and want to build a strong reel to take some of the courses here, it will make you different.”
Wishing Harris the very best!
More info on Rigging Workshops: www.puppeteerlounge.com/rigging-workshop
Apply here to learn: www.puppeteerlounge.com/apply
Facial animation test by mathieu aerni
Facial animation test done by Mathieu Aerni at Blur Studio. http://mataerni.com/#/misc-head/
Technical Director / Rigging Showreel – 2015 by Ponmudi
Good job by my student Ponmudi CP! All the best 🙂
Learn at Puppeteer Lounge by Applying here!
Game of War (Flesh Sim Breakdown)
I was hired to do some rigging and sim for Game of War cinematic by Brainzoo Studio, so this is some of the breakdowns for flesh simulation. It was all done in 3 weeks, so had to rig and sim in that short timing..
Game of War (Flesh Sim Breakdown) by Ehsan Kiani. Very cool procedural dynamics!
Morph based muscle deformation
Muscle deformation using morph targets created using actual 3D scans. Cool experimentation on realistic body deformation!
Calisthenics demo video by student Harris Wu
More info about the workshop here: www.puppeteerlounge.com/
Apply here to learn: www.puppeteerlounge.com/