Wonderful reel by Puppeteer Lounge student Sascha Langer.
Blog
Safe Place by Angelos Roditakis
Check out Safe Place, an animated short by student Angelos Roditakis presenting child abuse.
Also feel free to check the facial rig demo for the kid by Angelos here: https://vimeo.com/98829443
Katmandu: Before the Quake
Katmandu: Before the QuakeKatmandu’s ancient sites were woven into the vibrant social and religious fabric of the city. Made of brick and timber, many of these iconic buildings were lost in the earthquake that rocked Nepal.See more of our Nepal video coverage: http://nyti.ms/1GEfLUR
Posted by The New York Times on Tuesday, April 28, 2015
As you know, Nepal has been hit by a terrible earthquake magnitude 7.8 in the rector scale. There has been countless aftershocks following the major quake! Today is the 6th day since the quake hit us and reports suggest that it is slowly settling down.
We at Puppeteer Lounge, our team and family are safe and will be resuming our operation from 1st May, 2015.
We would like to share with you all this beautiful heart touching video “Katmandu: Before the Quake”.
#SupportNepal
Flex for Autodesk’s Maya
Ragnosaur Final Unreal 4 Demo
Very cool. Love to see how real time render and performance is getting better every time. Amazing character demo by Eric Wilkinson done in Unreal Engine 4.
Dorito Effect for facial Rig in Maya by my student Veronica
Check out this wonderful tutorial by Puppeteer Lounge student Veronica on creating a Dorito effect for facial rig.
The Dorito technique allows for the rig’s controls to move with the deformations, making the rig much for intuitive for the animators.
SergiCaballer – Troglodita RIG
Windy Day
Motorola “Windy Day” from Victor Vinyals on Vimeo.
Check out these cartoon rig demos by Victor Vinyals for Windy Day. You can watch the short above.
Unreal 4 Lighting Study: Forest Day
Do you think real-time rendering is the future for CGI! I do!! This is amazing!
Ella Svahn – Real Time EyeShader 2.0
Real time eye shader by Ella Svahn.
http://www.ellasvahn.com/eye-shader/
Real time rendering is evolving rapidly with next gen graphics platform and hardware. I have been digging around this subject lately and I think it could be the future for films and games alike as well as interactive walk-through. If you would like to explore the amazing world of shaders and realtime rendering you can shuffle around this blog: http://www.shaderfx.com/
Cheers 🙂