How to setup controller visibility

Did you know you could turn on and off the visibility of controller with mouse cursor proximity?

Using the techniques shown in this tutorial you can easily customize the visibility of control objects based on mouse proximity which can be very handy to simplify the rig visibility for animation.

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How to paint skin weight

Skinning is the process of binding a modeled surface to a skeleton. You can bind any model to its skeleton using skinning, or you can model over a pre-existing skeleton to create its skin. In this video tutorial I go over the techniques of skin weighting.

Check out professional character rigging techniques with Puppeteer Lounge training workshop programs here!