In a world where many of us are glued to our smartphones, I have ditched mine. Here is my two cents on WHY!?
🙏 This post is a irrevalent to my regular CGI related post but I am sharing it for a social cause!
In a world where many of us are glued to our smartphones, I have ditched mine. Here is my two cents on WHY!?
🙏 This post is a irrevalent to my regular CGI related post but I am sharing it for a social cause!
With the advent of AI imagery we have been digging into it’s future prospect in 3D CGI animation context. This video goes over a real-time screen sharing between Maya view-port which is converted into a AI generated digital double in Krea AI viewport. I am pretty much sure that in the future, 3D softwares like Maya and Blender will implement these AI features for productivity boost!
With the advent of AI imagery I have been also digging into it’s future prospect in 3D CGI animation world and recently I came across KREA AI. WOW it will surely blow your mind!!!
Here is a post I came across in LinkedIn where realtime screen sharing between Maya viewport is converted into a realistic CGI digital double in Krea AI viewport.
In this video I go over some key difference between rigging in Maya & Blender focusing on bone and IK Handle creation. As a long time Maya user to me Blender is very new, has a lot of quirk and looks a bit modern compared to the dated Maya look. Also I have found Blender to be lot stable! Will be creating more overview videos like this regarding fundamental rigging difference so stay posted on Puppeteer Lounge YouTube channel by subscribing. Next videos will be set driven keys, constraints, skin weighting, etc.
ZIVA Muscle Simulation by Puppeteer Lounge student Rayner Brian Hendry. Learn to rig and simulate realistic character like this at Puppeteer Lounge! ZIVA Muscle Simulation!
Maya has a tendency to CRASH big time! And no body likes to see MAYA Freeze Up and CRASH!! Fortunately there is a SOLUTION, and it’s as simple as turning off the Evaluation Nodes to Ignore All. This way the file loads up so that you can troubleshoot it without crashing, going through each nodes to figure out what actually is causing the problem. Hope it HELPS! Cheers 🙂
Ziva VFX muscle simulation by Puppeteer Lounge student Sanal Deep. Looking forward for the next iteration Sanal Deep.
Puppeteer Lounge student Heba Sadek did a great job with this robot rigging with procedural walk-cycle. Good job Heba and keep it up! Below is an overview of the rig setup.
Puppeteer Lounge’s BLENDER rigging course will teach you how to make a powerful biped rig for a cartoon like character in the free open source 3D package, Blender. The rig you will build from scratch will be focused on creating a standard biped that can be easily applied to other characters with minimal effort.