Ted & Eva Pose Demo

Meet Puppeteer Lounge’s new characters Ted & Eva!

Click here to learn to animate with these characters in our Animation Workshop.
Click here to learn to rig with these characters in our Rigging Workshop.

Automated Normal Maps with ShaderFX

Automated Normal Maps with ShaderFX from Suchan Bajracharya on Vimeo.

A quick tutorial on creating automated multiple normal maps blending using ShaderFX as per special request of my student William Esteban Méndez at Puppeteer Lounge.
I find using ShaderFX pretty comfortable than DirectX11 Shader, probably because of more flexibility and similar workflow based on game engines such as UE4. Check it out! I hope it is helpful for your next rigging show-reel/project.