Understanding Animatable Pivot

Really useful and informative post by Maulik about understanding and creating an animated pivot system. He guides you through the logic and maths behind creating this system.

Basically if you ever tried creating an animated pivot control, you will notice that once the object has been rotated and it’s rotatePivot point has been shifted and repositioned; once the  object get translated we see some weird transformation. These unwanted transformation can be fixed by calculating the offset values in the rotatePivotTranslate matrix.

To give you a better idea on this please take a look at this little tutorial post πŸ™‚

Also, Maulik has been working on this offset solution to create a real time animated pivot which you can find in his blog. Below is the link … and a big thanks to Maulik πŸ™‚


Making Animatable Pivot

Animated Pivot in Maya

In this tutorial, I am going to show you two different methods to create a pivot control for animation. One more thing, Happy April FoOl’s Day πŸ˜€

1st Method
  • Create a locator and name it pivot. Create a polygon cube and name it object. Select the object and group it to itself and rename the group as negOffset. Make negOffset a child of pivot.

  •  Now create a multiply divide node from the hypershade or just entering β€œcreateNode multiplyDivide in the mel script editor. Open the connection editor and load pivot in the Outputs  and multiply divide node in the Inputs. Connect translate of pivot to input1 of multiplydivide node. Make sure that the input2 of the node is all set to -1.

  • Again, load the multiply divide node in Outputs and negOffset in the Inputs. Connect the output of multiply divide node to translate of negOffset.
  • It’s done. Just select the pivot and move it to the desired position and rotate it. You can see that the object rotate from that pivot point.
2nd Method
  • Create a locator and name it pivot. Create a polygon cube and name it object. Select the object and group it to itself and rename the group as offset. 

  •  Open up the connection editor and load pivot in Outputs and offset in Inputs. Connect translate of pivot to rotatePivot of offset. Again connect rotate of pivot to rotate of offset.

  • That’s it. Now just select the pivot and move it wherever you want and rotate it. The object rotates from that pivot point.


Conclusion : Both of these methods shows a technique to create a pivot control which can be animated. Note that once you have rotated and translate the pivot controller, there is some weird transformation (you can zero out the rotate in this case and reposition as you need πŸ˜‰ but this is totally natural which can only be avoided by creating a little script to reposition the offset. But I don’t think it is necessary because I am pretty sure the animator will use the pivot controller based on the shot necessity and can easily manipulate it. Hope you enjoyed my little tutorial πŸ™‚

Also, if you wish to know what I meant about the weird transformation stuff, it is basically something that is taken care of by putting some offset values in the rotatePivotTranslate attribute. You might want to take a look at the tutorial post below to get a good understanding about it!

How to Animate a Rolling Cube …

H E P H A E S T U S

Got an opportunity to assist and help the team working on an animated short! Did some rigging on the female character Kaylee. It’s fun to be actually a part of the sensational team working on this film. I am really looking forward to watching it and wishing the team best wishes πŸ™‚

“Hephaestus, is an animated short film directed by Alexander Curtis and produced by Paige Day.  The film tells the story of Hephaestus, an outdated, aging soldier who has found a new purpose in the care and protection of a young girl, Kaylee.  Hephaestus is currently in production at the Savannah College of Art and will be completed in May 2011.”

Salmon Lip Sync


hehehe … i am loving it! The animator spelled my last name wrong … Anyways, happy to see Sinka coming alive πŸ˜€

Bird Wing Setup


Here is a little video demonstration showcasing the process and the technique that I followed to rig a bird’s wing! Enjoy πŸ™‚