Great NEWS! Puppeteer Lounge have been granted an Academic license by team AdonisFX! Now it’s time to dig in and explore this tool-set. Training Workshop program coming soon!!
ZIVA VFX
ZIVA VFX Not Available
Well… with the downfall of ZIVA VFX, Puppeteer Lounge will no longer feature and train workshops based on ZIVA VFX! Rigging Workshop 4, ZIVA Quad Setup, etc is not available at the moment, but I am looking at other solutions too like AdonisFX…!
As for RIGGING WORKSHOP 3 (Muscle Based Setup), we are including a BONUS Material that goes over FAT SKIN Simulation using nCloth dynamics so you can add simulation in your rig deformation!
Dancing Man ~ Learn ZIVA Muscle Simulation
ZIVA Muscle Simulation by Puppeteer Lounge student Rayner Brian Hendry. Learn to rig and simulate realistic character like this at Puppeteer Lounge! ZIVA Muscle Simulation!
Ziva VFX Muscle Simualtion
Ziva VFX muscle simulation by Puppeteer Lounge student Sanal Deep. Looking forward for the next iteration Sanal Deep.
Bison muscle simulation by Francesco Gioia
Muscle simulation and setup by Puppeteer Lounge alumnus Francesco Gioia. Looking good Francesco! I see a lot of improvement, just make sure that you are not over jiggle the muscle and the way the thigh muscle is collapsing should be take a look at. Overall I like it!
ZIVA VFX Muscle Setup by Mohammad Dorgham | Student Demo Reel
ZIVA VFX Quadruped Setup by Puppeteer Lounge student Mohammad Dorgham. Assignment for ZIVA VFX Hyper Real Quadruped Setup training workshop.
ZIVA VFX Muscle Setup by Sanal Deep | Student Demo Reel
ZIVA VFX Quadruped Setup by Puppeteer Lounge student Sanal Deep. Assignment for ZIVA VFX Hyper Real Quadruped Setup training workshop. Well done Sanal!
Grizzly Asset I Anatomy Model – Rig – Simulation Cache
For those of you learning ZIVA VFX here is a really nice digital asset by Nicolas MOREL to get started with!
Ziva Rapid Face Trainer Result
So here it is the result from ZRT Face Trainer and below are my thoughts:
Looks like its all blend-shape driven process with a base FACS based logic driven face rig setup. Your base model which is termed as “target mesh” gets converted to match the topology of ZIVA base model (termed as “source model”) which I believe already has all the necessary face setups and connections. Once you upload your file to ZRT Face Trainer portal, it takes a few hour for the preview result to be published. During the process of training in my opinion ZIVA Rapid Trainer essentially swap the face through some blend-shape algorithm and possibly face swapping AI similar to deep fake to get the result! This workflow is good for fast output for non real (living) human or CGI generated hyper real model and may not be suitable for CGI digital double. In our case we used our in-house 3D scanned digital double and the result doesn’t match the real character in terms of facial expression. For CGI digital double face rig based on actual 3d scans of facial expression of the actor is essential. But anyways this looks promising and in my opinion a GAME CHANGER! Finally the Face Trainer just provides you with a video preview, there is no mesh file, rig file or animation file provided with this early access which is a bummer! As I could have dig deeper and also do a nice little render with custom animation 🙂
Lion by Carey Wang Breakdown
Lion by Carey Wang Breakdown from Madhav Shyam on Vimeo.
Beautiful animation and simulation breakdown by Madhav Shyam.