Game

The Lord Inquisitor – Marcus Teaser 2015

Sharing with you a special teaser featuring Marcus, one of the lead character featuring in the upcoming CGI – Warhammer 40,000 fan based film “The Lord Inquisitor” by Erasmus Brosdau. We are very pleased to be collaborating with the talented team behind this unique project, working on the character rigs. The project is rendered in real-time using CryEngine Cinebox.
Feel free to watch a quick rig test video below.

Marcus Allenbrisk (Rig Test) ~ Sci-Fi – CGI – Warhammer 40,000 from Suchan Bajracharya on Vimeo.

Watch the process of real-time facial motion capture and animation by Erasmus below.




For more detail, visit their webpage!

TEJO Unreal Engine 4 Demo

TEJO Unreal Engine 4 Demo from Puppeteer Lounge on Vimeo.

Alright guys! After a lot of hard work and endless hours of digging through the workflow, here we have the TEJO Unreal Engine 4 Demo ready for viewing and of course downloading so that you can play it on your computer. I hope you enjoy this demo!

The Unreal Engine Workshop is now available with Puppeteer Lounge’s Game Workshop so if you are interested you can apply here to start learning. Also if you like the demo feel free to share it around!

More Info about the workshop and downloading click here!

P.S. Game engine integration with CGI production is the future so come join us and learn to create a demo like this or render out an entire animated full feature film! 

Ella Svahn – Real Time EyeShader 2.0

Real time eye shader by Ella Svahn.
http://www.ellasvahn.com/eye-shader/

Real time rendering is evolving rapidly with next gen graphics platform and hardware. I have been digging around this subject lately and I think it could be the future for films and games alike as well as interactive walk-through. If you would like to explore the amazing world of shaders and realtime rendering you can shuffle around this blog: http://www.shaderfx.com/

Cheers 🙂