I miss sketching! This video really inspires me draw again 😉
Cool Stuffs
Character Animation Tool – Fabric Engine
Character Animation Tool from Fabric Engine on Vimeo.
Check out the Character Animation Tool by Fabric Engine going over advance dynamic character rigging to simulate proper muscle behavior and collision. Pretty interesting stuff 🙂
Fabric Engine enables developers to overcome the performance constraints of scripted languages like JavaScript and Ruby without needing to resort to compiled languages like C++. It does this by extending these languages so that they can be used to create multi-threaded, compiled code that can be run on the web server or in the browser.
Martin Bird
Check out this CG Society post by Jonny Gorden where he goes over sharing the tips and techniques he implemented on setting up the bird rig shown above using Lightwave 🙂
Liquid Skies
Put on your sound system to the MAX or your headphone. CoOl video by Liquid Skies!
Soft Tissue Deformation
Techniques and methodology used in character deformation “Soft Tissue” from Disney! Think of The Algorithm that went in to solving this simulation!
Deforming Object Surface with Impact Data
Nice effects showing an object deformed with impact data by Hirofumi Kasagi.
Swell Dynamics
Interesting and cool tool demo on creating/simulating an ocean wave! Reminds me of “Surf’s Up” movie 🙂
iPad GUI with 3DSMAX
Check out this cool test video by Iker showing an ipad touch screen GUI to control the facial rig in 3dsMax. Iker mentions that he used TouchOSC and Motion Capture controllers on 3DSMAX to create an interface that allows the user to set expressions on the character using an iPad!
multi layered body and facial rig
Fantastic super cartoony ~ multi layered body and facial rig demo by Ehsan H.M! No wonder it took him 31 days to rig 🙂
Walt Disney Papers
More papers and publication from Walt Disney! More Cool Stuffs. Check them all out, really wonderful and useful resource materials for all artist alike 🙂