BCS

BCS driven Facial Setup with Physical Simulation | Dynamixyz Facial MoCap

BCS driven Facial Setup with Physical Simulation | Dynamixyz Facial MoCap from Puppeteer Lounge on Vimeo.

This breakdown shows realistic facial setup driven with Blendshape Combination System toolset, enriched with ZIVA VFX based Physical Simulation. Facial performance capture and animation using Dynamixyz Performer tool-set. This rig features in Puppeteer Lounge Rigging Workshop 3 with ZIVA VFX & BCS training workshop.

Example ~ Rigging Workshop (Blendshape Combination System)

Example ~ Rigging Workshop (Blendshape Combination System) with instructor Suchan Raj Bajracharya from Puppeteer Lounge on Vimeo.

I had some great time teaching Blendshape Combination System and it’s workflow on creating a realistic facial rig during by teaching process at Puppeteer Lounge. The BCS toolset is a gem of a tool, highly recommended for those into feature film quality production.

You can learn how to setup your very own cool facial rig using BCS with me at Puppeteer Lounge. For more info click here!

Blendshape Combination System (Facial Setup)

Blendshape Combination System (Facial Setup) from Puppeteer Lounge on Vimeo.

Facial rig comparison between Standard
Blendshape vs Blendshape Combination System (BCS) by Daniel Pook-Kolb
(stargrav.com/bcs.php).
With BCS you can create, combine (Combination-Sculpting) multitude of
facial expression with flexible inbetweening and interpolation to
simulate realistic skin behavior.

You can learn to setup a high-end feature quality facial rig using BCS toolset at Puppeteer Lounge. ( puppeteerlounge.com/rigging-workshop)

Apply here to learn: puppeteerlounge.com/apply
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Twitter: @puppeteerlounge
P.S. The Gollum character by Weta Digital was based on such a system
for facial articulation. BCS is free for educational purposes.

R&D with BCS

A test comparison of standard Blendshape vs Blendshape Combination System BCS, developed by Daniel Pook-Kolb. You can watch the video by clicking here.

We are working on creating a new and exciting workshop specifically geared toward creating a facial rig using BCS.

For further enquiry contact us: info@puppeteerlounge.com

P.S. AU stands for Action Unit (Facial Action Coding System).

http://www.cs.cmu.edu/~face/facs.htm

AU 1 = Inner Brow Raiser
AU 2 = Outer Brow Raiser