Trigonometry

Trying out some procedural animation based on math expression and equation! Check out this cool site to get in depth ideas and introduction on Trigonometry. Try to use them to create some cool rig and animation…

Here is a really informative PDF on Technical Animation by Carie Sullivan!

Walt Disney’s ElasticSkin

Walt Disney’s ElasticSkin presented on Siggraph 2011. Cool stufff! Check it out 🙂

Originally Posted by Siggraph 2011 Paper

We present a new algorithm for near-interactive simulation of skeleton driven, high resolution elasticity models. Our methodology is used for soft tissue deformation in character animation. The algorithm targets performance through parallelism using a fully vectorized and branch-free SVD algorithm as well as a stable one-point quadrature scheme on a hexahedral grid.

Here’s a video-demonstration
The PDF paper
And some tech notes!

Making of Joker

This is cool, the music and the making! Check out the commercial below 🙂