BallOo 2.0

It’s been a long time since I updated BallOo “the toony ball character rig” which also features as a Simple Ball Character at Puppeteer Lounge. So here comes an update to BallOo! The update came as a request of animators and students, who loved animating BallOo. With V2.0 I have updated the global squash and stretch control to the global TRS controller for easy picking by the animator and avoid animating extra controllers. Simple with few controllers is better but if you want to go pro then you can just turn on additional controls and features of the rig. Also, there are some changes on the tail controls for better pivot movement and deformation. Beside this I though the look of the old BallOo was a bit dull so the new version has undergone some cosmetic changes in the overall look and feel of the character.
Happy animating and enjoy πŸ™‚

Himalayan Route

Did this concept art for a short film that Puppeteer Lounge is producing. Currently we are at the pre-production level, by far the toughest and most challenging part of film making πŸ™‚