ZV Radial Blend Shape 3.0 – Eyelid deformer for Maya from Paolo Dominici on Vimeo.
Looks like a very useful tool for a quick eye setup. ZV Radial Blend Shape by Paolo Dominici.
I have been experimenting with this tool and I have to say, it is pretty
cool. I will try to implement this into some of my facial rigging stuff. Let’s see how it goes! With
radial, the linear interpolation of blendshapes from point A to B is
converted into a arc which is crucial to facial deformation.
Link: http://www.paolodominici.com/products/zvradialblendshape/