An Artist Friendly Hair Shading System
A Programmable System for Artistic Volumetric Lighting
Asynchronous Contact Mechanics
Efficient Elasticity for Character Skinning with Contact and Collisions
Interactive Collision Detection between Deformable Models using Chromatic Decomposition
Interactive Lighting of Effects Using Point Clouds in “Bolt”
Perceptually-Based Compensation of Light Pollution in Display Systems
Reflections on Simultaneous Impact
Robust Treatment of Simultaneous Collisions