Animation Workshop | Learn Character Animation

How do I learn character animation? Well, you can get started by joining Puppeteer Lounge character animation training workshop program and learn how to bring digital Puppets to Life for films and games. We offer a complete set of flexible training workshops designed to target all your animation needs! Check out our student’s character animation show-reel!

These workshops are available in-house training for Nepali students only.

Learn the art and science of character animation with 6 flexible character animation workshops that are 12 weeks each! Learn animation principles, skills, workflows and software for character animation with our in-depth workshops. Our animation courses are designed for all levels of animators. Beginning animators will be directed to learn on specific tools used in character animation. Learn professional skills in as little as 18 months. Below is the summary of all available workshops!

“BASIC  FOUNDATION”

In this character animation course we will learn the basic principles of animation. Starting off from a bouncing ball to completing a walk-cycle with personality, we will learn about arc, timing, spacing, overlap, weight shift, anticipation, secondary movement, and exaggeration to achieve believable movement. Beginning animators must plant deep roots in to the basics if they hope to grow into the artists they aspire to become.

Class Detail


  • Class 1 ~ Introduction of 12 Principles of Animation and Animation tools.
  • Class 2 ~ Animating a Bouncing Ball.
  • Class 3 ~ Animating a Ball with Different Weight.
  • Class 4 ~ Animating a Ball through an Obstacle Course.
  • Class 5 ~ Finishing a Ball through an Obstacle Course.
  • Class 6 ~ Animating a Pendulum.
  • Class 7 ~ Animating a Simple Ball Character.
  • Class 8 ~ Animating a Jump.
  • Class 9 ~ Animating a Simple Walkcycle.
  • Class 10 ~ Finishing the Walkcycle.
  • Class 11 ~ Animating a Walk with Character and Appeal.
  • Class 12 ~ Finishing the Walk with Character and Appeal.

Target Audience

  • No previous experience with Character Animation or Software Tools is required but it is helpful.

“BODY MECHANICS”

In this character animation course we will learn and explore the amazing world of body mechanics to create believable and convincing character movement and locomotion. Body mechanics is a two-word phrase used to describe the movements we make each day during normal activities, including lying in bed, sitting, standing, lifting, pulling, pushing and walking. We will learn how to maintain balance, gravity, force, path of action, timing and spacing to tackle almost any situation a character encounters.

Class Detail


  • Class 1 ~ Introduction to Body Mechanics.
  • Class 2 ~ Clarity in Blocking.
  • Class 3 ~ Walk through from Blocking to Final. (Animating a character with hip and legs)
  • Class 4 ~ Hip in Depth.
  • Class 5 ~ Walk through from Blocking to Final.
  • Class 6 ~ Weight and Balance.
  • Class 7 ~ Walk through from Blocking to Final. (Animating a full body character)
  • Class 8 ~ Advance Posing.
  • Class 9 ~ Arc and Path of Action.
  • Class 10 ~ Timing and Spacing.
  • Class 11 – Polishing the animation.
  • Class 12 ~ Review of Body Mechanics.

Target Audience

  • BASIC FOUNDATION Skill Set

“ADVANCED BODY MECHANICS”

In this character animation course we will fine tune our knowledge of body mechanics, where we go one step further and under the hood to tackle and master the art and science behind a good act in character animation with proper staging and composition.

Class Detail

  • Class 1 ~ Introduction to Staging and Composition.
  • Class 2 ~ Walk-through: Blocking to Final.
  • Class 3 ~ Advance Arcs and Path of Action.
  • Class 4 ~ Introduction to Locomotion.
  • Class 5 ~ Walk-through: Animating Physicality.
  • Class 6 ~ Advance Overlap and Anticipation.
  • Class 7 ~ Introduction to Phrasing.
  • Class 8 ~ Clarity and Overlapping Ideas.
  • Class 9 ~ Walk-through: Blocking to Final.
  • Class 10 ~ Advance Timing and Spacing.
  • Class 11 ~ Design Applied to Animation.
  • Class 12 ~ Review of Advance Body Mechanics.

Target Audience

  • BODY MECHANICS Skill Set

“ACTING”

In this character animation course we learn how to do acting shots. Acting is all about things we do! We will concentrate on some of the important elements that are needed to bring the character come to life by improving the overall realism and appeal on screen by emphasizing a proper blend of body language and facial acting through Pantomime.

Class Detail

  • Class 1 ~ Intro to Acting.
  • Class 2 ~ Pantomime.
  • Class 3 ~ Generating Ideas for Acting.
  • Class 4 ~ Secondary Action.
  • Class 5 ~ Gesture and Body Language.
  • Class 6 ~ Introduction to Dialogue.
  • Class 7 ~ Body Mechanics and Acting.
  • Class 8 ~ Animating Eyes and Eye Blink.
  • Class 9 ~ Personality and Logic.
  • Class 10 ~ Animating Hands.
  • Class 11 ~ The Language of Films.
  • Class 12 ~ Review of Acting

Target Audience

  • ADVANCE BODY MECHANICS Skill Set

“FACIAL ACTING & LIP-SYNC

In this character animation course we learn how to do closeup facial acting shot with dialogue. We will learn to animate an interesting audio based shot with dialogue with in-depth emphasis on facial performance and emotion to implant the personality of your choice into your character.

Class Detail

  • Class 1 – Intro of Lip-sync.
  • Class 2 – Voice characterization.
  • Class 3 – Ideas for Lip-sync.
  • Class 4 – Principle of Lip-sync.
  • Class 5 – Phrasing.
  • Class 6 – Body Language.
  • Class 7 – Animators as Actor.
  • Class 8 – Secondary Action.
  • Class 9 – Change of Expression.
  • Class 10 – Interior Monologue.
  • Class 11 – Animation polising and touch-ups.
  • Class 12 – Review of Facial Acting & Lip-sync.

Target Audience

  • ACTING Skill Set

“FULL BODY ACTING”

In this character animation course we learn how to animate a full body acting shot with an appealing  blend of body and facial performance with dialogue. We will learn to animate an entertaining audio based shot with full body gestures and facial emotions giving importance to the most interesting ideas and artistic direction to suit the personality of your character.

Class Details

  • Class 1 – Story-boarding (Visualize a Story, Concept)
  • Class 2 – Detail Animatic (Story Pitch, Animatic, Layout, Blocking)
  • Class 3 – Learn how to start an acting shot
  • Class 4 – Integrating multi-character animation
  • Class 5 – Taking control in animation
  • Class 6 to 12 – Final improvement, polish and completion (Notes, Review, Q&A)

Target Audience

  • FACIAL ACTING & LIP SYNC Skill Set

“Mini-Workshops” are quick, specific courses geared towards learning different types, methods and aspects of character animation. Below is the list of available Mini-Workshops.

“Super Toon Character Animation”

In this 12 class workshop we will learn how to animate a full body shot with a Super Toon Cartoon character for films. We will learn to animate an entertaining shot with full body gestures and facial emotions giving importance to Traditional 2D Cartoon look and style by implementing Smears, Multiples and other Animation Gimmicks. Watch animation demo below.

 

Target Audience

  • Anyone with an interest in upgrading their existing Character Animation skills to match their production needs.
  • Previous experience with Character Animation is required. A good knowledge of basic to intermediate level of character animation is recommended.

P.S. At Puppeteer Lounge, we provide custom character modeling and rigging services at an affordable rate for our students and guide them in the process of creating a successful demo-reel. Email us directly to Enroll NOW!

Contact Us to join our in-house Animation Workshop training programs available for Nepali students only. (Price: NPR 70000 per Workshop)

Have Questions? Contact Us! or WhatsApp Us!

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